Gathr
— 2026
Gathr is a crowdfunding platform built for Nigeria and the broader African market. After one week of launch, a total of ₦197,230+ was raised on the platform, 5 live campaigns and 10 donations made. Gathr was designed to work with local payment rails and trust dynamics that most existing platforms weren't built to handle. I was the Sole Product Designer on Gathr, owning design end-to-end across the entire product.
That includes:
The public site, dashboards (campaign creators and admin) and donation flows.
Role:
Lead product designer
Type:
Product design
Design system
Research
RelayOps
— 2026
RelayOps is a CRM platform for Agency Outreach Operations. A concept project i worked on to help protect sender reputation, execute compliant campaigns, understand outcomes, and resolve customer conversations without stitching together multiple tools.
RelayOps is built on the principle to be the trusted operating system for agencies that turn email infrastructure, outbound programs, and
customer conversations into measurable client outcomes.
Role:
Senior product designer
Type:
Product design
AI Prototyping
UX Research
Jupiter mobile
— 2025
A trading app in the Solana ecosystem, part of the Jupiter product suite, a leading Solana DEX aggregator. I worked across several design sprints, including the sidebar revamp, NFT page, and TPSL and deposit/withdraw flows, to improve usability across the app. Jupiter Mobile is live across multiple regions and is outperforming earlier iterations, with measurable gains in engagement, trading volume, and retention.
Role:
Contract product designer
Type:
UX design
EngageX
— 2024/2025
AI-powered speaking and presentation training platform for athletes, sales rep, entrepreneurs, and corporate professionals. It uses a hybrid coaching model, combining AI tech with insight from certified professional coaches. I worked on this while at Veoc Tech Agency, completing this project got me promoted as Senior Designer. Post-launch, the platform pulled in 20%+ more users than targeted, and the founder reported multiple investor meetings, especially in the sports industry months after.
Role:
Software designer
Type:
UI/UX design
Research
Prototyping
Velora
— 2025
Velora Finance is a concept project alongside a design partner where we reimagined how users trade and swap tokens in Web3. The brand is built around an antelope theme, symbolizing speed and agility, which shaped the visual tone and overall experience. Designed the core swap/trade experience, aiming for something fast, smooth, and trustworthy compared to cluttered existing platforms. Also worked on the token bridging flow, letting users move assets across supported blockchains with clear visibility.
Role:
Product designer
Type:
Product design
UX research
Forma
— 2025
Forma is a product/prototype tackling a common problem with database-style tools like Airtable. Most tools in this category ask users to understand relational data, views, and configuration before they can do anything meaningful. Forma is built on the principle that structure should feel easy to scale through, not intimidating. As a prototype, Forma hasn't shipped to real users yet, so there's no live impact data.
Role:
Software designer
Type:
UI/UX design
Research
Wandr
— 2025
A conceptual idea around AI-powered travel mobile app that takes users from inspiration to booked trip in a single conversation. The core experience is built around a chat interface where users can talk to an AI assistant in natural language, asking for destination ideas and triggering full flight and hotel bookings without leaving the chat. Alongside the AI, a curated discovery feed surfaces destination cards personalised to each user's travel style, budget, and home city.
Role:
Product designer
Type:
Product design
UX research
Website designs
A collection of websites I designed across AI, accounting, medicine, tech, and more. Each website design came with its own constraints, its own users, and its own definition of success. The approach taken was the same across all websites, which was strip away everything unnecessary, and make what's left impossible to ignore. That's the standard every project here was held to.
Role:
Web designer
Type:
Web designs

























































